Most simulation is single-player. SimMedAi's Patient Journeys carry one patient across the continuum of care — the paramedic's handover becomes the emergency nurse's starting information, whose specimen becomes the lab's sample, whose result changes the pharmacist's decision — so students feel what a bad handoff costs someone downstream.
Updated August 2026
A journey is a chain of linked encounters across roles. Each learner plays their own role, graded in their own scope, and what they hand on is what the next role receives: an incomplete SBAR really does leave the next clinician short. Journeys can be run solo — the platform plays the other roles — or as a team relay across a cohort, asynchronously, so timetables do not have to align.
Interprofessional education is an accreditation expectation across most allied health programs and one of the hardest things to timetable, because it requires several cohorts in one room at one time. An asynchronous relay removes the scheduling constraint while keeping the handoff, which is the part that actually teaches.
Handoff completeness and accuracy, the downstream consequence of an omission, role-appropriate communication, and scope fidelity for each participant against their own regulator. Instructors see the full chain — who dropped what, and where it surfaced.
No. A relay runs asynchronously: each learner picks up the patient as they were handed over, whenever their schedule allows. A live team mode exists, but it is not required.
Yes. In solo mode the platform plays the other roles, so a learner still experiences the handoff from both sides.
Any combination of the 58+ supported roles that the case realistically touches — for example paramedicine, emergency nursing, medical laboratory, diagnostic imaging, respiratory therapy and pharmacy in a single sepsis journey.